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Category Archives: DXR
Restarting DXR Development
It’s summer and with the change in weather, I’m going to take a holiday from much of my work on web media and audio/visual code for Mozilla. I’ll still be working on the audio data api patch, but the rest of my work I’m going to put on ice for a few months so I [...]
Also posted in CDOT, Mozilla, Mozilla Education, Seneca Comments closed
Running Treehydra and Dehydra scripts
Today I learned something new. Last night I integrated callgraph into dxr (I’ll blog about that later, once I rebuild dxr indices for mozilla-central and comm-central), and that meant that I needed to be able to run a Treehydra script in addition to my existing Dehydra one. Dehydra scripts are basically a subset of Treehydra [...]
Failure as contribution
Since I’ve got some time to kill here while I wait for just about every piece of software I need on my box to rebuild, I thought I’d reflect on what I’ve been doing the past few evenings. I want to try and show what I mean by “contribution” when I ask my students to [...]
Also posted in CDOT, Mozilla Education, Seneca, Teaching Open Source Comments closed
Catching up on DXR blogging
<@taras> you should blog that
< andrew> you should blog more about that project
My students have a first release due today by midnight, and all day I’ve been watching attachments go up on bugs and demos getting posted online. It’s been really cool to watch how far many of them have gotten with their 0.1 release [...]
Also posted in CDOT, FSOSS, Mozilla, Mozilla Education, Seneca, Teaching Open Source Tagged DXR Comments closed
Update on DXR work